iDynTree
- Software
- Humanoids and robot learning
- Library
A C++ library of rigid-body dynamics and kinematics algorithms for control, estimation and simulation, aimed mainly at free-floating robots such as humanoids.
Made by Generative Bionics, Italy (checked on github.com/gbionics (opens in a new tab)).
Source on GitHub: github.com/gbionics/idyntree (opens in a new tab). Facts read at commit c2f6ab1 (opens in a new tab).
Licenses
- Code
- BSD-3-Clause (opens in a new tab)
Read by Robotheca from LICENSE (opens in a new tab) (BSD-3-Clause) at commit c2f6ab1 (opens in a new tab), on 16 Oct 2026.
- Commercial use
- Yes
What it does
- Written in C++, with Python and MATLAB bindings.
- Represents robots with an undirected graph model that allows changing the base link without reloading the model.
- Reads and writes URDF files and reads SDFormat files.
- Defaults to mixed representation of link quantities, with optional body and inertial representations.
- Includes an estimator for joint torques and external wrenches without collocated joint torque sensors.
- Provides command line tools to print model information, view a model, and simplify model shapes.
Written by Robotheca from the project's README (opens in a new tab) at commit c2f6ab1.
Getting started
- Difficulty
- Advanced
- How to start
- The project's README (opens in a new tab)
Maintenance
- Status
- Active: a commit in the last 90 days
- Newest commit
- 13 Oct 2026 on master
- Latest release
- v15.1.0 (27 Jun 2026)
Checked on GitHub on 16 Oct 2026.
Links
Robots that can run it
No robot on Robotheca is linked to it yet. Links come from a robot's robot.yaml, from its dependency files read as text, or from Robotheca's editors.
Robotheca lists software as a reference: nothing is hosted or run here, and every fact links to where it was read.