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Gazebo Terrain Generator

  • Software
  • Simulators
  • Tool

A tool that builds Gazebo terrain worlds from real-world elevation and satellite data, with optional OSM buildings and a helipad. Output is a .world file with a textured heightmap.

Source on GitHub: github.com/saiaravind19/gazebo_terrain_generator (opens in a new tab). Facts read at commit 4946f4c (opens in a new tab).

Licenses

Code
BSD-3-Clause (opens in a new tab)

Read by Robotheca from LICENSE (opens in a new tab) (BSD-3-Clause) at commit 4946f4c (opens in a new tab), on 22 Oct 2026.

Commercial use
Yes

What it does

  • Draw a polygon on a map, set a spawn location, and get a ready-to-use Gazebo .world file with a textured heightmap.
  • Generates worlds from elevation and satellite imagery of any location, with a 16-bit heightmap or 8-bit for Fortress.
  • Can extrude OSM building footprints into 3D meshes and add a helipad at the spawn location.
  • Satellite texture is stitched from configurable tile sources such as Google Maps or OSM.
  • Output is a zip containing the world file, model.sdf, model.config and a mesh folder.
  • Works with Gazebo Harmonic (recommended) and Gazebo Fortress; run the server with uv and open it in a browser.

Written by Robotheca from the project's README (opens in a new tab) at commit 4946f4c.

Getting started

Difficulty
Beginner

Maintenance

Status
Maintained: a commit in the last 12 months
Newest commit
15 Jun 2026 on main
Latest release
v2.0 gz-harmonic (12 Feb 2026)

Checked on GitHub on 22 Oct 2026.

Robots that can run it

No robot on Robotheca is linked to it yet. Links come from a robot's robot.yaml, from its dependency files read as text, or from Robotheca's editors.

Robotheca lists software as a reference: nothing is hosted or run here, and every fact links to where it was read.