BICMap
- Software
- Navigation and mapping
- Library
A WebGL map rendering library for robots that combines indoor SLAM maps and outdoor tiles, point clouds, 3D models and POI markers in one scene. Built on MapLibre GL, Three.js and Turf.
Made by Open-X-Humanoid.
Source on GitHub: github.com/Open-X-Humanoid/BICMap (opens in a new tab). Facts read at commit aa17ecb (opens in a new tab).
Licenses
- Code
- MIT (opens in a new tab)
Read by Robotheca from LICENSE (opens in a new tab) (MIT) at commit aa17ecb (opens in a new tab), on 22 Oct 2026.
- Commercial use
- Yes
What it does
- Renders indoor SLAM grid maps, tile basemaps, high-precision maps, 2D and 3D point clouds and 3D models in the same scene.
- Provides overlays such as direction markers, batch POIs, robot markers, rectangles, polygons, circles, polylines and wide lines.
- Offers interactive drawing and editing of rectangles, polygons, polylines, circles and passable areas.
- Supports robot features such as pose following, relocalization, real-time positioning, path planning and playback, and task orchestration.
- Installable as an npm package, a Vue plugin, or a script tag for build-free environments like uniapp renderJS.
- Includes a demo portal with 30+ examples and build scripts for npm, CDN and static web output.
Written by Robotheca from the project's README (opens in a new tab) at commit aa17ecb.
Getting started
- Difficulty
- Intermediate
- How to start
- The project's website (opens in a new tab)
Maintenance
- Status
- Active: a commit in the last 90 days
- Newest commit
- 10 Sept 2026 on develop
- Latest release
- BICMap 0.0.9 (10 Sept 2026)
Checked on GitHub on 22 Oct 2026.
Links
Robots that can run it
No robot on Robotheca is linked to it yet. Links come from a robot's robot.yaml, from its dependency files read as text, or from Robotheca's editors.
Robotheca lists software as a reference: nothing is hosted or run here, and every fact links to where it was read.